Aperture frequently asked questions (FAQ)
Are all MAPP 3D layers visible in Aperture?
Aperture displays only the layers that are visible in MAPP 3D when the project is saved. Hidden layers are not imported and cannot be made visible in Aperture.
Note that DXF files are imported, but SKP files are ignored.
What file types can I load in Aperture?
Aperture can import MAPP 3D and Dolby DARDT files.
You can also save and load Aperture project files, which include the original design files and all Aperture settings.
Are processors supported?
GALAXY processors, channels, and their associated settings configured in MAPP 3D are imported and applied in Aperture.
I opened a project, but no loudspeakers, predictions, or only partial predictions are visible. Why?
Loudspeaker models, accessories, and acoustic data are not included with the application because of their large file size.
When a project is opened, Aperture downloads the required data from the internet and applies it to the project. Download progress for each file is displayed on the right side of the screen.
If the internet connection is interrupted, Aperture automatically retries the download. However, the download restarts from the beginning each time the connection is lost.
Another possible cause is the Solo Loudspeakers preference setting. When enabled, only selected loudspeakers are displayed. If this setting remains active when a new project is loaded, some loudspeakers and predictions may be hidden. Future releases will improve the visibility of this setting.
Will all products automatically export to EASE?
Aperture generates an .xld file for import into EASE.
Meyer Sound loudspeaker data for EASE must be downloaded separately. Not all Meyer Sound products may be supported.
Are there any known issues?
In rare cases, Aperture may return different rigging results than MAPP 3D or MAPP XT. If any software indicates a failure of the Factor of Safety, do not proceed with that array configuration.
Objects cannot currently be selected through other objects. For example, if a transparent wall or a non-predictable surface is located between the camera view and an object, the object cannot be selected.