Release Notes — MAPP 3D
Operating system compatibility
This version is compatible with MacOS 14 (Sonoma) and Windows 11 Professional, 64-bit.
New features
Cursor coordinates are now displayed in the lower-left corner of Model View tab
The default Save As… directory is now /Documents
Modifier keys added when using the up/down arrow keys to adjust values
The mouse wheel can now change a value when the cursor is hovered over a numeric input field, including the keyboard modifiers above
When commas are entered in numeric fields, they are now converted to decimal points
Improved Snapping tool precision
Improved Trim functionality
When predicting, the progress bar now indicates the application is generating the result and has not hung, no longer indicates imprecise progress
Bug fixes
Fixed multiple issues related to application crashes
When additional PANTHER are added to a Flown Loudspeaker System, the model added will be the same as the PANTHER model above, L, M, or W
Multilevel Visual Aid improvements
When right-clicking SPL in the top-right of the application, the pop-over is no longer located partially off-screen
When modifying a Free Draw entity, the x and/or y values no longer change when the z value is modified
After moving Geometry, the prediction surface is now updated
If loudspeaker data has not been downloaded for a model, a warning has been added when either adding that model to a Project or when opening a Project that includes that model
Improved Grouped Geometries behaviors
Improved Grouped Loudspeaker behaviors
Layers can now be deleted from the right sidebar
Ground stacked Loudspeaker System Center of Gravity is now correctly displayed when the Loudspeaker System is rotated
The Tape measure vertex indicator now remains the same size when zooming in/out
Project Settings, Axis Limits are now updated when manually changed
Updated the delay value for Gradient Loudspeaker Systems of 2100-LFC
Auto-Splay no longer changes the array position when applied
Fixed reference point issue with Mirror tool
Fixed Convert to Individual Loudspeaker option
Existing warning about adding an entity with the same name has now been expanded across all entity types, no longer only within a specific entity type (geometry, processors, loudspeakers, microphones)
When using the Trim tool, the color of selected objects has been changed when white is selected for the Color Scheme (Project Settings, Appearance)
Center Lines are now displayed for Ground stacked Loudspeaker Systems
Fixed issue related to changing processor assignments, no longer crashes/freezes the application
Fixed issue related to selecting entities in the Model View tab
Known issues
When LMBC is applied and Elements Per Output selected is “2” and the selected Element Location is not set to “1”, the filters applied will be shifted and not match Compass
When microphones are copy/pasted, they are not listed in the inventory
Avoid copy/pasting microphones
Alternatively, use Mirror or Array tools
When copy/pasting Loudspeaker Systems across Projects, if the new Project does not have the same processors with the same names and channel names, the loudspeakers will not be assigned, or will be assigned, but processor the settings will not be applied
Verify processing assignments after loudspeakers are copy/pasted
Connecting multiple Galileo GALAXY processors to MAPP3D has a low chance to lead to a crash of the app, when the connection is established
Save the Project before connecting to Galileo GALAXY processors
macOS: If a project is open for more than three days, the attached DXF or SKP may not be saved with the Project – all other parameters will be saved. This issue is related to the amount of time the project has been open, not the amount of time since the Project was last saved
If a Project has been open for two days, save it, close the Project, andre-open it
Operating system compatibility
This version is compatible with MacOS 14 (Sonoma) and Windows 11 Professional, 64-bit.
Bug fixes
Extruded geometry surfaces selected for prediction now are displayed correctly regardless the distance units selected (feet, meters)
Added 2100-LFC Gradient Flown Subwoofer Array functionality
When editing the coordinates of a Multi-Level Visual Aid (MLVA), moving between cells using the tab key is no longer an issue
After inserting an MLVA or Free Draw geometry, the coordinates now appear in the Properties pane in the Model View tab
After editing MLVA values in the Properties pane, clicking the Apply button is no longer an issue
MLVA now mirrors correctly
Mirrored MLVA now are correctly located
Performing Undo after adding a primitive is no longer an issue
Known issues
After adding an MLVA, Edit > Undo, then Redo may cause an application crash.
After adding an MLVA in Model View, the Position coordinates in the Right Pane, Properties tab are not correctly shown. The correct values are listed and editable in the lower-left of the Object Settings tab. Clicking in an open area of Model View, then selecting the MLVA will also update the coordinates listed in the Right Pane, Properties tab.
When the Reference Point of a Loudspeaker or a Flown Loudspeaker System is changed to any of the “Rear…” options in the Object Settings View, Reference Point menu, and remains so,
the Mirror Tool may position the mirrored Loudspeaker System incorrectly.
-or-
a project saved with a Loudspeaker System with a Reference Point set to “Rear…” may not open properly.
Working option: change the Reference Point back to one of the “Front…” options before using the Mirror Tool or saving the project.
The Edit menu option “Convert to Individual Loudspeaker” does not always behave as expected.
In Model View, when an object is selected, the up and down arrow keys will not function to navigate in the Objects table.
When opening a project that includes loudspeaker models that have not been downloaded (Help, Check for Updates), MAPP 3D may crash when opening the project.
Operating system compatibility
This version is compatible with MacOS 14 (Sonoma) and Windows 11 Professional, 64-bit.
Bug fixes
The Loudspeaker Table is now synchronized with loudspeaker selections made in the Model View.
Fixed issue with microphones being incorrectly positioned in Model View.
Fixed a Processor View issue where the small response overview for each channel was not updating correctly.
Fixed issue with Atmospheric Temperature value changing when the dialog is closed, then opened.
Loudspeakers no longer change position when the project is saved, and then opened.
Low-mid Beam Control (LMBC) splay angles no longer revert to the default, 10 degrees when the project is saved, and then opened.
Expanded clickable area for channel selection buttons at the top of Processor Settings, Output Processing tab.
Fixed units issue with Array Tool when units are set to feet.
Fixed an issue that was causing application crashes.
Made minor updates to the back-end processes.
Made minor updates to the GUI behavior.
Known issues
When the Reference Point of a Loudspeaker or a Flown Loudspeaker System is changed to any of the “Rear…” options in the Object Settings View, Reference Point menu, and remains so,
the Mirror Tool may position the mirrored Loudspeaker System incorrectly.
-or-
a project saved with a Loudspeaker System with a Reference Point set to “Rear…” may not open properly.
Working option: change the Reference Point back to one of the “Front…” options before using the Mirror Tool or saving the project.
The Edit menu option “Convert to Individual Loudspeaker” does not always behave as expected.
In Model View, when an object is selected, the up and down arrow keys will not function to navigate in the Objects table.
When opening a project that includes loudspeaker models that have not been downloaded (Help, Check for Updates), MAPP 3D may crash when opening the project.
Multilevel Visual Aid issues:
Changes made in the right sidebar Properties using the Tab key or by clicking on “Apply” may result in an application crash, includes Undo and Redo actions.
Multilevel Visual Aids do not currently mirror properly.
Once a Multilevel Visual Aid is inserted, the right sidebar Properties will not display the values entered in the popup dialog.
Enhancements
Measurement Tape GUI design improved
Ellipse primitive performance improved
Added copy/paste loudspeakers, loudspeaker arrays, and geometries between projects
Distance to Base (Z distance from bottom of array to ground) now functioning as expected
Geometries can now be imported from other projects, FILE > IMPORT > MAPP 3D GEOMETRIES
Arrays, including splay angle and output channel assignments, can now be copy/pasted
Model View is now redesigned for improved navigation and includes:
Viewport buttons are now centered at top of Model View
When a single View is modified, it can now be saved by clicking the blue SAVE VIEW button that appears next to the View selector drop-down
New Views can now be saved when multiple Views are displayed; modify View, click blue SAVE VIEW button that appears next to the View selector drop-down
When viewing a single Viewport, switch to Multiple Viewports by clicking the button with a 4-square icon added to the top, right corner of Model tab
When viewing Multiple Viewports, switch to single Viewport by clicking any of the two-arrow icons located to the upper, right of each Viewport
Automatic setting of Max SPL Value in the Project Settings dialog, SPL tab is now available after a prediction is generated in Model View. Right-click the SPL Max. Min. pane (upper, right corner of application window) to open the drop-down menu, select APPLY MAX SPL TO PROJECT to automatically switch to SPL mode, select Max Value as Manual, and set the Max SPL Value to the highest predicted SPL value.
In Model View, clicking the SPL/ATT legend now opens the Project Settings > SPL tab
Measurement View redesign includes reordering of check boxes, combined value for Peak Impulse with Propagation Delay, removal of arrows from input fields, and now displays environmental condition values
Added Relative Peak Impulse value to Measurement View
Electrical power consumption button relocated to lower, left corner of application window
Added array configuration of MG-PANTHER with LYON Loudspeakers
Bug fixes
Zoom to Extents now functions as expected
Processor updates no longer delay the opening of a project
Removed erroneous option to select 14º splay from LYON-WXT model
Fixed issues related to moving Primitives
Fixed GUI scaling issues when using high-resolution (4k) video displays
Fixed issue with Scale Tool when geometry is near the Model View axis limits, maximum X, Y, or Z value of the workspace
Fixed issue when selecting a Point Source Array; no longer intermittently relocates
Fixed issue when entering negative values for Reference Point Azimuth for Multi-Level Visual Aids
When changes are made to objects that effect the prediction result, if prediction data is displayed, it is now cleared
Objects can now be pasted to a hidden layer without errors; only a Windows issue
Fixed issue related to opening installers and projects stored on Microsoft One Drive
Fixed issue with imported geometry from Sketchup not able to be selected for prediction
Application no longer freezes when the Angular Extrusion of a Free Draw line is 0º
The application now closes as expected when the Quit in the MAPP 3D menu item is selected; only a MacOS issue
Leo is no longer intermittently allowed below LYON in a loudspeaker array
MAPP 3D no longer intermittently crashes when closing a project
The scroll bar of the drop-down selections in Low-Mid Beam Control tab is now visible and behaves as expected
While adding a Multi-Level Visual Aids, extra points are no longer added
The spacebar no longer triggers a prediction; only a Windows issue
Turning off Center Lines of loudspeakers no longer intermittently causes application crash
The Trapezoid primitive now rotates as expected
Fixed issue related to adding processors, but not listing them in the selection drop-downs
When the polarity of a processor channel is reversed, the phase response is now displayed correctly; only a MacOS issue
Fixed application freeze issue related to copy/paste of Output Processor Setting values
Closing the application while connected to a physical Galileo GALAXY processor no longer causes issues
When Primitives are added by right-clicking in Model View, the Primitive is now inserted at the coordinates that were selected, not 0, 0, 0
The Headroom Exceeded indicator is now cleared when the condition is changed, when the Generator level is reduced and when switching to another project
Fixed GUI issue in Processor Settings that erroneously displayed additional tabs below the response window
When switching between the Headroom and SIM tabs in Measurement View, the Stored Traces table at the bottom now updates correctly
When inserting a Free Draw Primitive, points are no longer duplicated
Free draw coordinates are now rounded to three decimal places in the Properties Panel
Selecting items from the Inventory Panel now correctly selects them in the Model View space
When a loudspeaker, loudspeaker system, or primitive is copied and pasted from another project, the name and attributes are now pasted correctly into the new project with names based on the next possible default name, i. e., Flown Loudspeaker value, Individual Loudspeaker value, etc.
Grouped loudspeakers now appear correctly when projects are loaded. Grouping a set of loudspeakers, then ungrouping results in the loudspeakers retaining their original values, and without the Z-value spontaneously changing.
Fixed intermittent issue with Free Draw geometry not loading correctly when a project is opened
When two projects are open and one is closed that has an unsaved view, the project closes correctly and the application is stable
In Processor Settings, when a different processor is selected from the drop-down (upper, left), the selected processor settings are displayed rather than the Device Overview tab opening
Enhancements
When a microphone, loudspeaker, or loudspeaker system is selected, the real-time properties of the object are now displayed in the Express Settings tab
Improved handling of splay angles when the loudspeaker model is changed in a Flown Loudspeaker System
Improved compatibility with projects created with older versions of MAPP 3D
Improved handling of objects outside of Model View limits
Added PANTHER to Product Type selection in Processor Settings > Low-Mid Beam Control (LMBC) tab
Improved the display and function of layers of imported
.dxf
and.skp
drawings in the Layers tab. All imported layers now report as locked and cannot be toggled. Double-click the.dxf
or.skp
layer to toggle the display of sub-layers on/off.
Bug fixes
Fixed crash when selecting a Subwoofer array
Fixed crash when adding elements to Groundstacked Loudspeaker System
Fixed issue where extra blank rows were created when adding elements to a Flown Loudspeaker System
Fixed truncation of coordinates for Free Draw and Multilevel Visual Aids on the Object Settings tab
Fixed stability issue when adding element(s) to a Flown Loudspeaker System
Fixed truncation of coordinates in the Properties tab
Fixed Welcome window closing when Escape key is pressed
Undocked windows no longer take priority over the main application window
Entities copied in Model Space now paste in the same location as the original or in another location identified by left-clicking before pasting. An entity can be copied, then moved, and when pasted, the duplicate is added in the original location.
For Windows version, when a project or template is opened from the Welcome window, “Project Loading…” is now correctly displayed
The “Project Loading…” notification now increments correctly from 0% to 100%
For Processors, a column label has been updated to match Compass: Product Integration
In Model View, the Selection Orb is now the same size when either single or multiple viewports are selected
When using the Array tool, entities that would be created beyond the Model View limits are no longer added and a notification is displayed
When Model View entities are grouped (must be of the same entity type), a system object is no longer created and the group behaves as a single entity, as expected
Using the Mirror tool, when mirroring a grouped object, the Flip option now correctly creates a mirrored and flipped copy of the original group.
When new layers are added using the Add button in the Layers tab, the default layer color is the same as when new layers are added using TOOLS > LAYER MANAGEMENT
When clicking Apply in the Insert Loudspeaker dialog, if adding the steering delay for Gradient Flown Subwoofer arrays is selected, the delay time is added only once to the second processor channel, regardless of the number of times Apply is clicked
Constrained several numeric entry fields to only allow whole numbers
Objects and Camera Views no longer appear while a Project opens
Fixed stability issue when adjusting Galileo All-Pass filters with controls in the response window
Fixed stability issue related to closing Projects when multiple Projects are open
Fixed stability issue related to selecting the Through parameter for Geometry objects
Multi-Level Visual Aids inserted with a width of zero now be extruded
Splay angles no longer reset to default values when loudspeaker models are changed in a Flown Loudspeaker System
When an object will be added beyond the extents of a Model View, the object is not added and a pop-up message is displayed
When using TOOLS > AUTO-SPLAY and Apply is clicked, the parameters of the array are now updated as expected, fixed stability issue
Adding elements to an array in Object Settings tab or Insert Loudspeaker dialog by clicking the + button no longer causes a stability issue
Known issues
Selecting an imported
.dxf
or.skp
layer from the Layers tab does not indicate it is selected, but will be deleted, with confirmation, if the DELETE button at the bottom of the Layers tab is clicked. Otherwise, open the TOOLS LAYER MANAGEMENT dialog to delete an imported drawing layer.
Features
2100-LFC support (excluding rigging factor of safety)
Enhancements
Headroom calculations now include the settings of the assigned processor channel, including gain differences. Model View predictions may appear to be different from previous versions if the limiter threshold is exceeded.
M-Noise predictions are now available for Low Frequency Control loudspeaker models.
Bug fixes
Microphone arrays not respecting original X, Y, Z coordinates
Incorrect quantities when exporting inventory to Excel
Loudspeaker System Report splay column error
Copy/paste crashes
Switching to Measurement View in large projects causes crashes
Prediction Plane status affected by undo/redo functions
Setting Orb resize
Low-Mid Beam Control reset function
X-Mirror function behavior
Ground stacked preview graphical error
Predicting ground stacked or gradient arrays can cause crashes
MG-PANTHER screen geometry issues
PANTHER rigging logic updated to allow any combination of L, M, or W models
N-Point Source array errors
Reference Point not updating in all Viewports when in Multiple View
New View Ports not always saved
Copy/Paste in Processor Settings tab
Improved graphics in Processor Settings tab
Multi-Level Visual Aids causing crashes
Prediction button not working after insertion of a Free Draw object
Known issues
The ULTRA-X20 model family is only available when the MAPP 3D computer is connected to the Internet.
Effective immediately all MAPP 3D users must upgrade to version 1.0.10. Previous versions of MAPP 3D will be deactivated. It has come to our attention that the factor of safety reporting in MAPP 3D has not been triggering the appropriate alerts to warn users of configurations with a safety rating less than 5:1.Any structural calculations performed under previous releases of MAPP 3D need to be recalculated using the new version 1.0.10. For features, enhancements, and bug fixes see the MAPP 3D Application Version 1.0.9 Release Notes below.
Features
PANTHER-L -M -W support
Enhancements
Prediction rendering speed increased in all cases
Locking layers with multiple prediction plane improves prediction speed
Trim function available in all viewports
Default layer color enhancement for better visibility in black and white backgrounds
MAPP 3D showing all stored traces in measurement viewer
Display improvements for 4k screens (windows)
Global MAPP 3D settings across projects
Improved visual representation of products
Orbit function loses center of rotation – Add CoR marker
Bug Fixes
LINA / MINA groundstack order logic incorrect
Individual centre lines on arrays not updating in realtime with object settings tab
Loudspeaker position issue on Array Tool operation with change in loudspeaker reference point
Processor offset in measurement view is offsetting the room trace
MG-MINA (750-LFC) Rearward, 750-LFC Rear facing configuration bug
Maintain insertion order for all objects on grouping and ungrouping
Generator level is not being reset when closing and creating a new project
MAPP 3D crashes after attempting to copy a Loudspeaker/Microphone that has been pasted onto a hidden layer
Undo a grouped pair of Loudspeakers or Microphones deletes them from inventory
Mirror tool issue after changing the reference point
Locking the dxf layer crashes MAPP 3D
Flown 900-LFC/LEOPARD transition angles have a geometry error
Canceling a project save closes MAPP 3D
Undo operation sequence incorrect on grouped array objects
Prediction surface not retained when performing Polar Array on certain primitives
Vertex location isn’t retained on grouped objects after regrouping
Assigning vertex to object does not change object origin
Changing selection from inventory while in object settings pane is not deselecting the initial object
MAPP 3D crashes after deleting a master trace in trace management window
N-Point Source Array System processor name and output channel settings not retained
MAPP 3D crashes after changing mesh density and selecting predict
Multi Level Visual Aid mirror function implementation
Insert Microphone object is not displayed in Preview on first launch of application
LMBC Q function reporting average all pass filter settings
MAPP 3D crashes when 3 tabs are undocked to separate windows and selecting/unselecting or inserting an object is performed
MAPP 3D Crashes on prediction when point 0,0,0 is part of the mesh
Tab function incorrect in object settings
Undo/Redo of deleted signal processor
Object selection marker appearing at point 1 instead of midpoint
Measurement centering not applied to smoothed traces
Set the size of a primitive before it is placed in model view
Express settings on multiple speakers/arrays
Other bug fixes
Features
Added support to allow users to set Default Units
Added support to purge the Recent Projects list
Added support for loudspeaker rigging accessories in Point Source Array Loudspeakers
Added support for Grouped System Objects
Enhancements
Improved Ellipse primitives when offset and extrude modifiers are applied
Improved Ellipse based geometries and linear and angular extrusion shapes. The decimation is now adaptive depending on the size of the object and/or the angle of extrusion.
Changed the limit for Primitive minimum dimensions in all units to the equivalent of 0.1 meter
Improved the loudspeaker geometry in Flown Loudspeaker Systems
Updated the feet and inches default values for the Insert Free Draw and Multilevel Visual Aid
Improved stability in Ground Plane predictions
Bug fixes
Renamed Select One Objects to Rotate to Select One Object to Rotate in Rotate and Scale
Fixed an issue that came up when using the reference point implementation while editing a Point Source Loudspeaker System
The Point Source intermediate rear reference points to the correct location
Using Help > Check for Updates does not cause a program crash
When using 4k resolution monitors, the text is appropriately sized
Corrected the HMS Series center line to match the horn orientation
The pull-down menu for selecting a replacement loudspeaker works properly when opening a project with a model that is not available in the current product library
The Prediction Surface is retained on Trapezoids and Half-Octagons when using the arrow keys during object rotation
Division of grid lines now changes when switching units from Imperial to metric
Grid units now display correct values when units are set to Imperial
The orthogonal grid scale division now matches the selected unit maximum resolution
Fixed an issue where recently ungrouped Primitives retain their pressure map predictions
Changing the rigging top grid from forward to rearward position no longer incorrectly changes the array element configuration
Grouped System objects correctly retain their layer properties
Tool icons display correctly when the color scheme changes
.skp
files load properly on Mac OS Big SurFixed an issue with registration on Mac vs Windows
Free Draw points now associate with the selection point of the pencil
Fixed a cosmetic issue on the About MAPP 3D window
Trim modifier no longer gets corrupted before completing an operation
Scale Tool is no longer available after inserting Loudspeakers and Microphones
Z rotation angle will not incorrectly change the Factor of Safety information from Pass to Fail
After ungrouping a predicted grouped object, moving an individual primitive with an active prediction plane no longer clears all other predictions
An object’s rotation properties are properly retained after ungrouping
A grouped primitive object prediction surface correctly syncs after creating a duplicate object using the mirror feature
Fixed an issue that would crash the program while performing Ground Plane predictions
Source (Pink/B/M-Noise) drop-down menu properly changes the source to the correct signal
Removed the Check your internet connection startup warning when not connected to the internet
New features
Added support for additional models in Point Source Array System: UPQ-1P, UPQ-2P, UPQ-D1, UPQ-D2, UPQ-D3, UPJ-1P 50×80, UPJ-1P 80×50, UPJunior-1P 50×80, UPJunior-1P 80×50, UPA-1P, and UPA-2P
Added support for MINA in Flown and Ground Stacked Loudspeaker Systems
Improved the user experience for Point Source Array Systems by offering a selectable intermediate reference point
Enhancements
Performance improvements made to the Multi-Level Visual Aid tool
Improvements made to the auto selection of a geometry reference point
Prediction Toolbar re-designed to improve the user experience
Improvements made to mirror N-Point Source Arrays
Improvements made to Vertical Array N-Point Source Loudspeaker using MTB-X40
Improved accuracy on importing DXF files
Improved the progress bar user experience when updating loudspeaker data
Inserted geometry to remain the selected geometry by default
Bug fixes
MTC-X40 has been removed from the list of available Individual Loudspeakers
Fixed a bug in Point Source Array where positive array angles were shown by default for UPA-1P and UPA-2P
Fixed a bug that caused trace level offset to corrupt the measurement display
Fixed a bug that would crash the program when creating a simple sphere
Fixed a bug that prevented changing Multi Level Visual Aid values to imperial from metric units
Fixed a bug that would crash the program when assigning a loudspeaker to a different Processor after it was previously assigned
New Features
Rigging Safety Analysis has been added to MAPP 3D to provide more detailed information regarding the calculations for LEO, LYON, LEOPARD, and LINA Flown Loudspeaker Systems. With a given array configuration, you can choose an analysis type that indicates whether or not the desired array configuration will be OK to hang. When you insert a Flown Loudspeaker System, the rigging Factor Of Safety feature is enabled and analyzes the configuration as you add or subtract elements and change array angles. If the configuration exceeds the mechanical load limits, a warning is displayed in the edit loudspeaker system properties. Rated load capacities of the Meyer Sound rigging assembly for different splay angle settings are based on testing performed by an independent testing agency, and on safety limit analysis performed by an independent structural engineering firm. The ratings apply to the Meyer Sound rigging only. You are responsible for selecting the safety factor required by local law for your installation, and for determining the adequacy of supporting structure above the hook. PERMANENT INSTALLATIONS MUST BE CERTIFIED BY THE ENGINEER OF RECORD FOR WIND AND SEISMIC LOADING.
LIMITATIONS AND DISCLAIMER: The safety limit analysis provided by this program does not apply, and may not be relied upon, if your loudspeaker system (1) has been improperly installed or maintained, (2) the rigging or loudspeakers of your system have been damaged prior to installation, (3) your indicated configuration of the system has been altered, (4) any weight has been added to your indicated configuration, or (5) your system is in an outdoor venue and remains installed during strong wind conditions. MEYER SOUND ASSUMES NO RESPONSIBILITY FOR ANY PART OF AN INSTALLATION ABOVE THE HOOK OR WHERE ANY OF THE FOREGOING LIMITATIONS APPLY.
Enhancements
Added support for MICA in Flown Loudspeaker Systems
Added support for MINA in Flown Loudspeaker Systems
Added support for updating all data for loudspeakers in the Check for Updates feature
Added support for selecting the VLFC under MTG-1100 in Flown Loudspeaker Systems
Added support for retrieving a MAPP 3D log file to send to Technical Support
Bug fixes
Fixed an issue with the rigging logic for rear-facing LFC elements in Flown Loudspeaker Systems
Operating system compatibility
This version is compatible with MacOS 14 (Sonoma) and Windows 11 Professional, 64-bit.
New features
Cursor coordinates are now displayed in the lower-left corner of Model View tab
The default Save As… directory is now /Documents
Modifier keys added when using the up/down arrow keys to adjust values
Up/Down Arrow + no modifier, one unit
Up/Down Arrow key + CMD, ten units
UP/Down Arrow key + Shift, tenths of unit
The mouse wheel can now change a value when the cursor is hovered over a numeric input field, including the keyboard modifiers above
When commas are entered in numeric fields, they are now converted to decimal points
Improved Snapping tool precision
Improved Trim functionality
When predicting, the progress bar now indicates the application is generating the result and has not hung, no longer indicates imprecise progress
Bug fixes
Fixed multiple issues related to application crashes
When additional PANTHER are added to a Flown Loudspeaker System, the model added will be the same as the PANTHER model above, L, M, or W
Multilevel Visual Aid improvements
When right-clicking SPL in the top-right of the application, the pop-over is no longer located partially off-screen
When modifying a Free Draw entity, the x and/or y values no longer change when the z value is modified
After moving Geometry, the prediction surface is now updated
If loudspeaker data has not been downloaded for a model, a warning has been added when either adding that model to a Project or when opening a Project that includes that model
Improved Grouped Geometries behaviors
Improved Grouped Loudspeaker behaviors
Layers can now be deleted from the right sidebar
Ground stacked Loudspeaker System Center of Gravity is now correctly displayed when the Loudspeaker System is rotated
The Tape measure vertex indicator now remains the same size when zooming in/out
Project Settings, Axis Limits are now updated when manually changed
Updated the delay value for Gradient Loudspeaker Systems of 2100-LFC
Auto-Splay no longer changes the array position when applied
Fixed reference point issue with Mirror tool
Fixed Convert to Individual Loudspeaker option
Existing warning about adding an entity with the same name has now been expanded across all entity types, no longer only within a specific entity type (geometry, processors, loudspeakers, microphones)
When using the Trim tool, the color of selected objects has been changed when white is selected for the Color Scheme (Project Settings, Appearance)
Center Lines are now displayed for Ground stacked Loudspeaker Systems
Fixed issue related to changing processor assignments, no longer crashes/freezes the application
Fixed issue related to selecting entities in the Model View tab
Known issues
When LMBC is applied and Elements Per Output selected is “2” and the selected Element Location is not set to “1”, the filters applied will be shifted and not match Compass
When microphones are copy/pasted, they are not listed in the inventory
Avoid copy/pasting microphones
Alternatively, use Mirror or Array tools
When copy/pasting Loudspeaker Systems across Projects, if the new Project does not have the same processors with the same names and channel names, the loudspeakers will not be assigned, or will be assigned, but processor the settings will not be applied
Verify processing assignments after loudspeakers are copy/pasted
Connecting multiple Galileo GALAXY processors to MAPP3D has a low chance to lead to a crash of the app, when the connection is established
Save the Project before connecting to Galileo GALAXY processors
macOS: If a project is open for more than three days, the attached DXF or SKP may not be saved with the Project – all other parameters will be saved. This issue is related to the amount of time the project has been open, not the amount of time since the Project was last saved
If a Project has been open for two days, save it, close the Project, and re-open it
10/2/2020
ULTRA-X20
ULTRA-X22
ULTRA-X23
ULTRA-X20XP
ULTRA-X22XP
ULTRA-X2
USW-112P
USW-112XP
10/1/2020
1100-LFC
9/3/2020
Acheron 80
Acheron 100
Acheron Designer
Acheron Studio
HMS-5
HMS-10
HMS-12
HMS-15AC
X-400C
X-800C
VLFC